HardWear/SoftWare, December 2013 (Prototype, version 1)
Adruino controlled game controller (in progress)
This prototype is a wearable controller I’ve made to pair with an audio based, first person shooter I am currently developing. The device uses a flex sensor to detect the gesture of an extended arm and a small line of vibrating motors to give feedback to the user when a point is scored. The controller is CV trackable so as to communicate the direction in which the user’s arm is pointing.