Izzie Colpitts-Campbell is a software and electronic artist whose work includes, wearable electronics, physical computing, as well as, game design and programming. Originally from Halifax NS after completing two and half years at NSCAD University she moved to Toronto and holds a BFA in Integrated Media with a minor in Wearable Technology.
She’s been exhibiting her work since 2008, including as part of Making Patterns at Eyebeam in New York, as well as co-authoring a paper as part of TEI’15 Ninth International Conference on Tangible, Embedded, and Embodied Interaction at Stanford University. Izzie currently works at various research labs including the Social Body Lab at OCAD University, and as a freelance creative technologist in Toronto. She also sits on the board of directors at Dames Making Games Toronto, a non-for-profit supporting women in games, as co-chair of the events and outreach committee.